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Labs: the works


Here you will find some projects I've been working on - from personal and unfinished projects to academic and published works.

Areas of interest: Image Processing, Computational Photography, Game Technology, Business Intelligence, Data Analysis.



Book
Virtual Exposure Control for Creative Image and Video Editing (PhD Thesis)
Ziliotto Salamon, N.
Delft University of Technology, 2021
@phdthesis{salamon2021virtualexp,
author = "Ziliotto Salamon, N.",
title = "Virtual Exposure Control for Creative Image and Video Editing",
school = "Delft University of Technology",
year = "2021"
}

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Conference
A serious game for students to acquire productivity habits
Raateland, W.; Chronas, K.; Wissel, T.; Bruyn, T.; Konuralp, B.; Bueno, M.; Salamon, N. Z. & Bidarra, R..
Games and Learning Alliance (GaLA), 2020
@InProceedings {RCWBKBSB20,
author = "{Raateland, W.; Chronas, K.; Wissel, T.; Bruyn, T.; Konuralp, B.; Bueno, M.; Salamon, N. Z., Bidarra, R.}",
title = "A serious game for students to acquire productivity habits",
booktitle = "Games and Learning Alliance (GaLA)",
year = "2020" }

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Conference
A serious game for changing mindsets about loans for home retrofitting
Dikken, O.; Prakash, K.; Roseboom, B.; Rubio, A.; Ostvik, S.; Bueno, M.; Salamon, N. Z. & Bidarra, R..
Games and Learning Alliance (GaLA), 2020
@InProceedings {DPRROBSB20,
author = "{Dikken, O.; Prakash, K.; Roseboom, B.; Rubio, A.; Ostvik, S.; Bueno, M.; Salamon, N. Z., Bidarra, R.}",
title = "A serious game for changing mindsets about loans for home retrofitting",
booktitle = "Games and Learning Alliance (GaLA)",
year = "2020" }

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Conference
Misusing mobile phones to break the ice: the tabletop game Maze Maestro
Sjölund, A.; Straatman, M.; van Osch, M.; Findra, O.; Patil, P.; Bueno, M.; Salamon, N. Z. & Bidarra, R..
International Conference on the Foundations of Digital Games (FDG)
@InProceedings { SSOFPBSB20,
author = "{Sjölund, A.; Straatman, M.; van Osch, M.; Findra, O.; Patil, P.; Bueno, M.; Salamon, N. Z. & Bidarra, R.}",
title = "Misusing mobile phones to break the ice: the tabletop game Maze Maestro",
booktitle = "International Conference on the Foundations of Digital Games (FDG)",
year = "2020" }

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Journal
Stimulating ideation in new teams with the mobile game Grapplenauts
Alaka, S., Cunha, M. L., Vermeer, J., Salamon, N. Z., Balint, J. T. & Bidarra, R.
International Journal of Serious Games (IJSG), 2019
@article{ALVSBB19,
author = "{Alaka, S., Cunha, M. L., Vermeer, J., Salamon, N. Z., Balint, J. T., Bidarra, R.}",
title = "Stimulating ideation in new teams with the mobile game Grapplenauts",
journal = "International Journal of Serious Games",
volume = "6", number="4",
year="2019" }

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Journal
ShutterApp: Spatio-temporal Exposure Control for Videos
Salamon, N. Z., Billeter, M. & Eisemann, E.
Computer Graphics Forum (Pacific Graphics), 2019
@article{SBE19,
author = "Salamon, Nestor Z and Billeter, Markus and Eisemann, Elmar",
title = "ShutterApp: Spatio-temporal Exposure Control for Videos",
booktitle = "Computer Graphics Forum (Proceedings of Pacific Graphics)",
volume = "38", number = "7",
year = "2019"
}

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Conference
Loud and Clear: The VR Game Without Visuals (Best Paper Award)
Baas, B.; van Peer, D., Gerling, J., Tavasszy, M., Buskulic, N., Salamon, N. Z., Balint, J. T. & Bidarra, R.
Games and Learning Alliance (GaLA), 2019
@InProceedings { BPGTBSBB19,
author = "{Baas, B., van Peer, D., Gerling, J., Tavasszy, M., Buskulic, N., Salamon, N. Z., Balint, J. T., Bidarra, R.}",
title = "Loud and Clear: the VR game without visuals",
booktitle = "Games and Learning Alliance (2019)",
volume = "11899", year = "2019" }

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Conference
Learning Geothermal Energy Basics with the Serious Game HotPipe
Mac an Bhaird, L., Al Qwayyed, M., van Driel, R., Jian, H., Johannessen R. A., Salamon, N. Z.,
Balint, J. T. & Bidarra, R.
Games and Learning Alliance (GaLA), 2019
@InProceedings { MADJJSBB19,
author = "{Mac an Bhaird, L., Al Qwayyed, M., van Driel, R., Jian, H., Johannessen R. A., Salamon, N. Z., Balint, J. T., Bidarra, R.}",
title = "Learning geothermal energy basics with the serious game HotPipe",
booktitle = "Games and Learning Alliance (2019)",
volume = "11899", year = "2019" }

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Conference
A Serious Game to Inform Young Citizens on Canal Water Maintenance
Appel, Y., Dimitrov, Y., Gnodde, S., van Heerden, N., Kools, P., Swaab, D., Salamon, N. Z., Balint, J. T. & Bidarra, R.
Games and Learning Alliance (GaLA), 2019
@InProceedings { ADGHKSSBB19,
author = "{Appel, Y., Dimitrov, Y., Gnodde, S., van Heerden, N., Kools, P., Swaab, D., Salamon, N. Z., Balint, J. T., Bidarra, R.}",
title = "A serious game to inform young citizens on canal water maintenance",
booktitle = "Games and Learning Alliance (2019)",
volume = "11899", year = "2019" }

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Journal
IMOVE: A Motion Tracking and Projection Framework for Social Interaction Applications
Kegeleers, M., Bruens, R., Liefaard, M., Salamon, N. Z. & Bidarra, R.
International Journal of Computer Games Technology (IJCGT), 2019
@article {KBLSB19,
author = "{Kegeleers, M., Bruens, R., Liefaard, M., Salamon, N. Z., Bidarra, R.}",
title = "IMOVE: A Motion Tracking and Projection Framework for Social Interaction Applications",
journal = "International Journal of Computer Games Technology (IJCGT)",
year = "2019" }

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Conference
Star Tag: a superhuman sport to promote physical activity
Numan, N., Kolster, A., Hoogerwerf, N., Kreynen, B., Romeijnders, J., Huala, T. H., Salamon, N. Z.,
Balint, J. T., Lukosch, S. G. & Bidarra, R.
IEEE Conference on Virtual Reality and 3D User Interfaces (VR), Superhuman Sports Workshop, 2019
@InProceedings {NKHKRHSBLB19,
author = "{Numan, N., Kolster, A., Hoogerwerf, N., Kreynen, B., Romeijnders, J., Huala, T. H., Salamon, N. Z., Balint, J. T., Lukosch, S. G., Bidarra, R.}",
title = "Star Tag: a superhuman sport to promote physical activity",
booktitle = "IEEE VR - Workshop on Superhuman Sports (SHS)",
year = "2019" }

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Conference
Musicality: A game to improve musical perception
Khalass, N., Zarnomitrou, G., Injamamul K., Salim, S., Maulini, S., Linkermann, T.,
Salamon, N. Z., Balint, J. T. & Bidarra, R.
Games and Learning Alliance (GaLA 2018), 2019
@InProceedings {KZHSMLSBB19,
author = "{Khalass, N., Zarnomitrou, G., Injamamul K., Salim, S., Maulini, S., Linkermann, T., Salamon, N. Z., Balint, J. T., Bidarra, R.}",
title = "Musicality: A game to improve musical perception",
booktitle = "Games and Learning Alliance (GaLA 2018)",
volume = "11385", year = "2019" }

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Conference
MainTrain: a serious game on the complexities of rail maintenance
Alderliesten, D., Valeckaite, K., Salamon, N. Z., Balint, J. T. & Bidarra, R.
Games and Learning Alliance (GaLA 2018), 2019
@InProceedings {AVSBB19,
author = "{Alderliesten, D. and Valeckaite, K. and Salamon, N. Z. and Balint, J. T., Bidarra, R.}",
title = "MainTrain: a serious game on the complexities of rail maintenance",
booktitle = "Games and Learning Alliance (GaLA 2018)", volume = "11385", year = "2019"
}

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Journal
Controllable Motion-Blur Effects in Still Images
Luo, X., Salamon, N. Z. & Eisemann, E.
Transactions on Visualization and Computer Graphics (TVCG), 2018
@article {LSE20,
author = "Luo, Xuejiao and Salamon, Nestor Z and Eisemann, Elmar",
title = "Controllable Motion-Blur Effects in Still Images",
journal = "Transactions on Visualization and Computer Graphics (TVCG)",
number = "7", volume = "26", year = "2020",
}

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Conference
STAR: superhuman training in augmented reality
Kegeleers, M., Miglani, S., Reichert, G., Salamon, N. Z., Balint, J. T., Lukosch, S. G. & Bidarra, R.
International Symposium on Amplifying Capabilities and Competing in Mixed Realities (SHS), 2018
@InProceedings{StarSuperHuman:2018,
author = "{Kegeleers, M., Miglani, S., Reichert, G. M. W., Salamon, N. Z., Balint, J. T., Lukosch, S. G., Bidarra, R.}",
title = "STAR: Superhuman Training in Augmented Reality",
booktitle = "First International Symposium on Amplifying Capabilities and Competing in Mixed Realities",
year = "2018" }

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Conference
Adding Motion Blur to Still Images
Luo, X., Salamon, N. Z. & Eisemann, E.
Graphics Interface (GI), 2018
@InProceedings{LSE18,
author = "Luo, Xuejiao and Salamon, Nestor Z and Eisemann, Elmar",
title = "Adding Motion Blur to Still Images",
booktitle = "Graphics Interface 2018",
year = "2018",
publisher = "Canadian Human-Computer Communications Society" }

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Journal
Computational Light Painting Using a Virtual Exposure
Salamon, N. Z., Lancelle, M. & Eisemann, E.
Computer Graphics Forum (Eurographics), 2017
@article{SLE17,
author = "Salamon, Nestor Z and Lancelle, Marcel and Eisemann, Elmar",
title = "Computational Light Painting Using a Virtual Exposure",
booktitle = "Computer Graphics Forum (Proceedings of Eurographics) ",
volume = "36", number = "2",
year = "2017"
}

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Conference
A user-based framework for group re-identification in still images
Salamon, N. Z., Junior, J. C. S. J. & Musse, S. R.
International Symposium on Multimedia (ISM), 2015
@InProceedings{salamon2015user,
title = "A user-based framework for group re-identification in still images",
author = "Salamon, Nestor Z and Junior, Julio CS Jacques and Musse, Soraia R",
booktitle = "Multimedia (ISM), 2015 IEEE International Symposium on",
year = "2015"
organization = "IEEE" }

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Conference
Seeing the Movement through Sound: Giving Trajectory Information to Visually Impaired People
Salamon, N. Z., Jacques, J. C. S. & Musse, S. R.
Brazilian Symposium on Computer Games and Digital Entertainment (SBGAMES), 2014
@InProceedings{salamon2014seeing,
title = "Seeing the Movement through Sound: Giving Trajectory Information to Visually Impaired People",
author = "Salamon, Nestor Z and Jacques, Julio CS and Musse, Soraia R",
booktitle = "Computer Games and Digital Entertainment (SBGAMES), Brazilian Symposium on",
year= = "2014" }

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Open Source
Fractal Noise

FractalNoise is an OpenSource project developed as the final work for my Bachelor in Computer Science (2012). Based on NewtonFractal, the software generates a sound representation of Newton's method iterations while solving an equation.

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Tutorial
Tracking 101

A tutorial on Object Tracking with OpenCV and C++. The guide covers OpenCV setup on Visual Studio and a simple yet efficient person tracking example using background subtraction.

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